5.9.2.8.7.2. Matrix for attributes "percentage metallic " and "roughness "

The matrix looks at the use of metallic [Percentage Metallic] and roughness [Roughness] at different settings of part color and part material in relation to different settings of face color and face material.

Explanations of individual combinations

  • no face:

    part color does not contain any settings for metallic content [Percentage Metallic] and roughness [Roughness], therefore default values are used

    As soon as part material is used, the values from it are used, regardless of whether the Mix color with color texture option is set or not.

  • face color:

    Neither face color nor part color contain settings for metallic content [Percentage Metallic] and roughness [Roughness], so default values are used.

    As soon as part material is used, the values from it are used, regardless of whether the Mix color with color texture option is set or not.

  • face material | face color + face material | face color + face material mix:

    As soon as a render material has been defined using face material, this partially overwrites the settings.