It is now possible to specify a variable as a render material for a texture label, which can then place different texture labels on the selected surface without having to create them individually.
Find out more about the function here: Section 7.6.2.14, “ Texture label ” in eCATALOG 3Dfindit

![Docking window texture [Texture] with a variable as RenderMaterial](https://webapi.partcommunity.com/service/help/latest/pages/jp/installation_ecatalogsolutions/doc/resources/img/img_3e90d88111974c94af5a5cc62a9fa205.png)